Jinseung Jang, Face De-Perception, 2017, Kinect V2, iMac, Oscilloscope, subwoofer, Dimensions variable ©Jinseung Jang

Jinseung Jang’s interest in the body and body data begins with Data, Polaroids, which he first created in 2012. This work consists of Polaroid photos of people with eyes closed, various skin colors, skeleton, hairstyles, and clothes that can help you guess gender, age, and race. The different appearances of the individuals in the photos arranged in a grid forma strange contrast with the blurry colors unique to Polaroid photos and the uniform square frame. The critical view that started here leads to Face De-Perception in 2017, which was also the graduation work of Jinseung Jang.

Above the monitor is a Kinect that detects a moving body with a 3D sensor and converts it into data, and below it is an oscilloscope that converts the signal into a waveform and displays it. In front of these mechanical devices connected by complex wires, there is a sub-woofer that reproduces sound in the low-pitched range. When the audience stands in front of it, the position of the eyes, nose, and mouth of the face detected by the Kinect sensor is patterned into dots and lines on the monitor. A corresponding sound sounds. About this work, the author says:“

It was produced with the intention of symbolically deleting any layer of discrimination and prejudice that each individual sees each other by erasing the individual physical identity of different people and maximizing the similarity of humanity that all humans have… I think it is possible to break the chain of discrimination by proposing a new way of looking at each other through objective data while locating a third medium called a machine in the gap of how each other perceives each other.”

In fact, even before we know what kind of person a man or a woman is, we predefine our attitude or mindset toward him/her from the ‘physical identity’ of the other person’s body we encounter, in no small part due to deep rooted religious, cultural, and political prejudices. Jinseung Jang seems to have thought like this. If our perception of the body of others is tainted with such a ‘layer of discrimination and prejudice’, the body data obtained by ‘de-perception’ of this ‘human perception’ can provide the possibility of ‘breaking the circle of discrimination’. From this point of view, the mechanism of Face De-Perception, which converts the audience’s face into oscilloscope waveforms and sounds, is a tool to neutralize the natural materiality of the human body, like the Polaroid photos of Data, Polaroids with uniform frames and colors.

However, the datafication of the body does not happen only in this direction. In many cases, body data is used in the opposite direction, violently pulling the body out of its protective web of anonymity. For example, using facial recognition technology, the Chinese government can identify and arrest wanted criminals in a crowd, or identify traffic violations such as jaywalking or not wearing seatbelts, and impose fines. This is the reverse application of the same technique used in Face De-Perception to ‘erase the physical identity of an individual body’.

Face detection technology that detects an individual’s face pattern can always be linked with Face Recognition, which identifies the owner of the face based on the data. At will, the technology could be used to single out from a crowd people with certain physical characteristics of a certain race or gender, as well as people with certain facial expressions, gestures, or even certain words. (It has already been exposed that the Chinese government intends to use this technology for its minority surveillance system.)

Datafication of the body is a double-edged sword. On the one hand, it makes our lives amazingly convenient. Instead of entering cumbersome passwords, we open our smartphones with facial data and make user authentication instead of banking transactions. A smart watch helps you manage your health by measuring your steps, exercise amount, breathing and pulse rate and providing feedback. (Hwang Heechan’s black underwear, which drew attention in the Korea-Portuguese World Cup match, was also a body data-generating device that checked the player’s condition by measuring the distance traveled, speed, heart rate, and acceleration.) It has been a long time since mechanical devices that measure and inform the state have helped patients in hospital maintain their lives.

In this way, the greater the possibility of access to the information contained in our body, the greater the possibility of using body data for the health and well-being of the body. In fact, The First Kid, a short video from the Decennium Series produced with Lee Eunhee in 2020, imagines such a possibility. Here, a ‘child aptitude test’ system appears that measures the child’s aptitude and ability in detail with the data obtained by scanning the body of a 7-year-old child to the level of DNA, and suggests a suitable curriculum and job.

Thinking of people who spend time and energy wandering between temporary curiosity, coincidence, and exaggerated (delusional) aspirations until they find a major and job that suits their aptitude and ability, a system that propose it, based on in-depth data of each person’s body, may give birth to a new humanity, as Charles Fourier dreamed in the early 19th century. However, in The First Kid, the child who undergoes the aptitude test is somewhat anxious and cramped, and the future occupational aptitude presented as a result of the measurement – an artist! – doesn’t seem to make the child happy either.


Since then, instead of the tech-utopian prospect of Face De-Perception, which suggests that technology can overcome the bias of human perception, on the basis of contrasting human with technology Jinseung Jang seems to have changed his interest to the ambiguous and uneasy but certain relationship between humans and machines. And it tends to be moving toward accepting intimacy. The humanoids in Deluded Reality (2022) are confused while asking themselves why they exist in a factory where bots identical to themselves are manufactured, so do the humanoids in Data Monument (2022), either, who have bodies indistinguishable from humans. The humanoid Agent K., who appears in L.A.P.S.E (2022), expresses the meaninglessness of his existence in a museum that no one visits and no one pays attention to, with his mission to ‘protect from everything’, but he is not very concerned about it.

Datenprotokoll (2022), which was submitted to the “The Breath of Fresh” exhibition, is noteworthy as a work that shows the artist’s changed perspective on humans and machines. The technique used here is essentially the same as that used in Face De-Perception. The difference is that instead of the audience accidentally passing by the device, two performers intensively move their bodies in front of the Kinect. Azure Kinect, takes the head, neck, right and left hands, knees, collarbones, shoulders, elbows, hips, and feet as points and converts the movements into position data for each body point. As in Face De-Perception, the artist converts this data into sound with a specific frequency and beat. However, by introducing the movement of the performer, a new aspect is highlighted that was not well revealed in the previous work; the compatibility of man and machine.

When you see and hear the sound that changes according to the performer’s movements, it seems to be similar to the performance of Theremin at first glance. But there is a fundamental difference from it. Unlike Theremin, which makes sounds by interfering with electromagnetic fields with your hands, it is because there are 16 body points that generate sounds here. Theremin’s sound can be controlled entirely by hand. So, we call the person who makes sound by moving their hands in front of it a ‘player’. However, can the performers who generate data by moving their bodies in Datenprotokoll be called ‘players’ of the resulting sound?

Even a professional dancer cannot independently control the movements of the hands and elbows, shoulders and collarbones, knees and feet, and right and left hips. Therefore, the sound we hear here is a combination of the movements of the hands, feet, head, etc., which the performer voluntarily controls, and the nonvolitional movements of other body points that are not. Here, the performer’s body does not ‘play’, but only creates data. The scene that shows a moving performer and the data values of each body point that changes in real time according to his movement illustrates this.

In body movements that are converted into data, we cannot distinguish between human volitional and non-volitional actions. In fact, in the movement of the human body, occurs a feedback process between the kinesthetic sensory system and the nervous system, which we cannot consciously control, Norbert Weiner said. “Suppose that I pick up a lead pencil. To do this, I have to move certain muscles. However, for all of us but a few expert anatomists, we do not know what these muscles are; and even among the anatomists, there are a few, if any, who can perform the act by a conscious willing in succession of the contraction of each muscle concerned.

On the contrary, what we will is to pic the pencil up. Once we have determined on this, our motion proceeds in such a way that we may say roughly that the amount by which the pencil is not yet picked up is decreased at each stage. This part of the action is not in full consciousness. To perform an action in such a manner, there must be a report to the nervous system, conscious or unconscious, of the amount by which we have failed to pick up the pencil at each instant. If we have our eyes on the pencil, this report may be visual, at least in part, but it is more generally kinesthetic, or…proprioceptive.”

What Wiener pays attention to is the action actually taken after the decision to lift the pencil. What the muscle movement controls is a feedback process between the kinesthetic sense and the nervous system that detects the amount the pencil has yet to lift. Here, “its most characteristic activities are explicable only as circular processes, emerging from the nervous system into the muslces, and re-entering the nervous system through the sense organs.”

The movement of the human body has an inherent information exchange process between the kinesthetic sense and the nervous system, which is not conscious to humans but can be mathematically calculated and predicted. What was born from this was “the entire field of control and communication theory, whether in the machines or in the animals”, that is cybernetics. The principles of cybernetics machines that operate on their own without human intervention, from robot vacuum cleaners to self-driving cars, also work in the same way as the human body moves. So, Norbert Wiener was able to develop an anti-aircraft missile system that predicted the path of an enemy plane by calculating not only the speed and position of the flying plane, but also the pilot’s evasive maneuver to avoid the missile. The first step in all of this is capturing seemingly irregular and arbitrary patterns of movement and turning them into computable data.

The converting the human body into data contains the germs of the Humanoid that moves like humans. It is no coincidence that both of them appear in Jinseung Jang’s work. Jang’s humanoid, with its fragmented skeleton, clearly visible inside the torso, is seemingly different from the human body. However, the humanoid who accepts the “how human’s society works” (L.A.P.S.E) where all things “are actually there for their duty and reasons” does not seem very different from us humans who live like that.

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