Jinseung
Jang’s interest in the body and body data begins with Data,
Polaroids, which he first created in 2012. This work consists of
Polaroid photos of people with eyes closed, various skin colors, skeleton,
hairstyles, and clothes that can help you guess gender, age, and race. The
different appearances of the individuals in the photos arranged in a grid forma
strange contrast with the blurry colors unique to Polaroid photos and the
uniform square frame. The critical view that started here leads to Face
De-Perception in 2017, which was also the graduation work of
Jinseung Jang.
Above the monitor is a Kinect that detects a moving body with a
3D sensor and converts it into data, and below it is an oscilloscope that
converts the signal into a waveform and displays it. In front of these
mechanical devices connected by complex wires, there is a sub-woofer that
reproduces sound in the low-pitched range. When the audience stands in front of
it, the position of the eyes, nose, and mouth of the face detected by the
Kinect sensor is patterned into dots and lines on the monitor. A corresponding
sound sounds. About this work, the author says:“
It
was produced with the intention of symbolically deleting any layer of
discrimination and prejudice that each individual sees each other by erasing
the individual physical identity of different people and maximizing the
similarity of humanity that all humans have… I think it is possible to break
the chain of discrimination by proposing a new way of looking at each other
through objective data while locating a third medium called a machine in the
gap of how each other perceives each other.”
In
fact, even before we know what kind of person a man or a woman is, we predefine
our attitude or mindset toward him/her from the ‘physical identity’ of the
other person’s body we encounter, in no small part due to deep rooted
religious, cultural, and political prejudices. Jinseung Jang seems to have
thought like this. If our perception of the body of others is tainted with such
a ‘layer of discrimination and prejudice’, the body data obtained by
‘de-perception’ of this ‘human perception’ can provide the possibility of
‘breaking the circle of discrimination’. From this point of view, the mechanism
of Face De-Perception, which converts the audience’s face
into oscilloscope waveforms and sounds, is a tool to neutralize the natural
materiality of the human body, like the Polaroid photos of Data,
Polaroids with uniform frames and colors.
However,
the datafication of the body does not happen only in this direction. In many
cases, body data is used in the opposite direction, violently pulling the body
out of its protective web of anonymity. For example, using facial recognition
technology, the Chinese government can identify and arrest wanted criminals in
a crowd, or identify traffic violations such as jaywalking or not wearing
seatbelts, and impose fines. This is the reverse application of the same
technique used in Face De-Perception to ‘erase the
physical identity of an individual body’.
Face detection technology that
detects an individual’s face pattern can always be linked with Face
Recognition, which identifies the owner of the face based on the data. At will,
the technology could be used to single out from a crowd people with certain
physical characteristics of a certain race or gender, as well as people with
certain facial expressions, gestures, or even certain words. (It has already
been exposed that the Chinese government intends to use this technology for its
minority surveillance system.)
Datafication
of the body is a double-edged sword. On the one hand, it makes our lives
amazingly convenient. Instead of entering cumbersome passwords, we open our
smartphones with facial data and make user authentication instead of banking
transactions. A smart watch helps you manage your health by measuring your
steps, exercise amount, breathing and pulse rate and providing feedback. (Hwang
Heechan’s black underwear, which drew attention in the Korea-Portuguese World
Cup match, was also a body data-generating device that checked the player’s
condition by measuring the distance traveled, speed, heart rate, and
acceleration.) It has been a long time since mechanical devices that measure
and inform the state have helped patients in hospital maintain their lives.
In
this way, the greater the possibility of access to the information contained in
our body, the greater the possibility of using body data for the health and
well-being of the body. In fact, The First Kid, a short
video from the Decennium Series produced with Lee Eunhee in 2020, imagines such
a possibility. Here, a ‘child aptitude test’ system appears that measures the
child’s aptitude and ability in detail with the data obtained by scanning the
body of a 7-year-old child to the level of DNA, and suggests a suitable
curriculum and job.
Thinking of people who spend time and energy wandering
between temporary curiosity, coincidence, and exaggerated (delusional)
aspirations until they find a major and job that suits their aptitude and
ability, a system that propose it, based on in-depth data of each person’s
body, may give birth to a new humanity, as Charles Fourier dreamed in the early
19th century. However, in The First Kid, the child who
undergoes the aptitude test is somewhat anxious and cramped, and the future
occupational aptitude presented as a result of the measurement – an artist! –
doesn’t seem to make the child happy either.
Since
then, instead of the tech-utopian prospect of Face De-Perception,
which suggests that technology can overcome the bias of human perception, on
the basis of contrasting human with technology Jinseung Jang seems to have
changed his interest to the ambiguous and uneasy but certain relationship
between humans and machines. And it tends to be moving toward accepting
intimacy. The humanoids in Deluded Reality (2022)
are confused while asking themselves why they exist in a factory where bots identical
to themselves are manufactured, so do the humanoids in Data
Monument (2022), either, who have bodies indistinguishable from
humans. The humanoid Agent K., who appears in L.A.P.S.E (2022),
expresses the meaninglessness of his existence in a museum that no one visits
and no one pays attention to, with his mission to ‘protect from everything’,
but he is not very concerned about it.
Datenprotokoll (2022),
which was submitted to the “The Breath of Fresh” exhibition, is noteworthy as a
work that shows the artist’s changed perspective on humans and machines. The
technique used here is essentially the same as that used in Face
De-Perception. The difference is that instead of the audience
accidentally passing by the device, two performers intensively move their
bodies in front of the Kinect. Azure Kinect, takes the head, neck, right and
left hands, knees, collarbones, shoulders, elbows, hips, and feet as points and
converts the movements into position data for each body point. As in Face
De-Perception, the artist converts this data into sound with a
specific frequency and beat. However, by introducing the movement of the
performer, a new aspect is highlighted that was not well revealed in the
previous work; the compatibility of man and machine.
When
you see and hear the sound that changes according to the performer’s movements,
it seems to be similar to the performance of Theremin at first glance. But
there is a fundamental difference from it. Unlike Theremin, which makes sounds
by interfering with electromagnetic fields with your hands, it is because there
are 16 body points that generate sounds here. Theremin’s sound can be
controlled entirely by hand. So, we call the person who makes sound by moving
their hands in front of it a ‘player’. However, can the performers who generate
data by moving their bodies in Datenprotokoll be
called ‘players’ of the resulting sound?
Even a professional dancer cannot
independently control the movements of the hands and elbows, shoulders and
collarbones, knees and feet, and right and left hips. Therefore, the sound we
hear here is a combination of the movements of the hands, feet, head, etc.,
which the performer voluntarily controls, and the nonvolitional movements of
other body points that are not. Here, the performer’s body does not ‘play’, but
only creates data. The scene that shows a moving performer and the data values
of each body point that changes in real time according to his movement
illustrates this.
In
body movements that are converted into data, we cannot distinguish between
human volitional and non-volitional actions. In fact, in the movement of the
human body, occurs a feedback process between the kinesthetic sensory system
and the nervous system, which we cannot consciously control, Norbert Weiner
said. “Suppose that I pick up a lead pencil. To do this, I have to move certain
muscles. However, for all of us but a few expert anatomists, we do not know
what these muscles are; and even among the anatomists, there are a few, if any,
who can perform the act by a conscious willing in succession of the contraction
of each muscle concerned.
On the contrary, what we will is to pic the pencil
up. Once we have determined on this, our motion proceeds in such a way that we
may say roughly that the amount by which the pencil is not yet picked up is
decreased at each stage. This part of the action is not in full consciousness.
To perform an action in such a manner, there must be a report to the nervous
system, conscious or unconscious, of the amount by which we have failed to pick
up the pencil at each instant. If we have our eyes on the pencil, this report
may be visual, at least in part, but it is more generally kinesthetic,
or…proprioceptive.”
What
Wiener pays attention to is the action actually taken after the decision to
lift the pencil. What the muscle movement controls is a feedback process
between the kinesthetic sense and the nervous system that detects the amount
the pencil has yet to lift. Here, “its most characteristic activities are
explicable only as circular processes, emerging from the nervous system into
the muslces, and re-entering the nervous system through the sense organs.”
The
movement of the human body has an inherent information exchange process between
the kinesthetic sense and the nervous system, which is not conscious to humans
but can be mathematically calculated and predicted. What was born from this was
“the entire field of control and communication theory, whether in the machines
or in the animals”, that is cybernetics. The principles of cybernetics machines
that operate on their own without human intervention, from robot vacuum
cleaners to self-driving cars, also work in the same way as the human body
moves. So, Norbert Wiener was able to develop an anti-aircraft missile system
that predicted the path of an enemy plane by calculating not only the speed and
position of the flying plane, but also the pilot’s evasive maneuver to avoid
the missile. The first step in all of this is capturing seemingly irregular and
arbitrary patterns of movement and turning them into computable data.
The
converting the human body into data contains the germs of the Humanoid that
moves like humans. It is no coincidence that both of them appear in Jinseung
Jang’s work. Jang’s humanoid, with its fragmented skeleton, clearly visible
inside the torso, is seemingly different from the human body. However, the
humanoid who accepts the “how human’s society works” (L.A.P.S.E)
where all things “are actually there for their duty and reasons” does not seem
very different from us humans who live like that.