Poster image of 《Great Chain of Being》 © Gallery Chosun

Sung Rok Choi’s exhibition 《Great Chain of Being》 presents two animation-based installation works: the animation piece Great Chain of Being and the live-action animation work A Dog in 12 Motions.

The two works presented in this exhibition visualize, through animated moving landscapes, the relationships, movements, and interconnected structures that constitute the contemporary world. Great Chain of Being is a 2D animation installation that explores the structures of the contemporary world and the relationships and cycles among the elements that compose it.

The philosophical concept known as the “Great Chain of Being” historically attempted to explain the structure and relations of the world through hierarchical systems and ordered chains of existence. In this work, such philosophical attempts are reimagined through representations of the various beings that compose the contemporary world.

Philosophers of the past believed that at the highest point of the world’s structure existed God, followed beneath by angels, humans, animals, plants, and elemental substances. Yet although the elements composing each level have shifted through the transformations of civilization and culture, invisible hierarchical systems continue to persist.

In this work, the structure of the contemporary world is represented through robots, machines, humans, animals, and virtual or digital beings. These entities emerge and disappear within a virtualized system, passing through cycles of generation, placement, use, disposal, and recycling. The work visualizes the narratives unfolding through these processes as a systematic landscape resembling a vast industrial factory.


Sung Rok Choi, Great Chain of Being, 2019 © Sung Rok Choi

A Dog in 12 Motions is a 12-channel live-action animation work that narrates the story of an abandoned robotic dog through twelve screens and sequences of movement. Inspired by the existence of robotic dogs currently being developed through contemporary robotics technology, the work follows a malfunctioning robot dog that has been discarded and wanders through the outskirts of the city.

The drifting robotic dog repeatedly performs twelve learned animalistic or uncanny movements across different landscapes. Through this work, the artist presents the movements of a being he has created through the medium of animation, connecting the work to the processes through which robots are manufactured, programmed, and subjected to repetitive mechanical motion.

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