Kim Eull studied metal craft at Wonkwang University and metal
design at Hongik University Graduate School. After working as a jewellery
designer, he shifted to painting in the mid-1980s and held his first solo
exhibition at Kumho Gallery in 1994. Following early painting series focused on
self-portraiture and family history, he has devoted his practice since the
early 2000s to drawing-based works. Working across painting, sculpture, and
installation, Kim continues to expand the conceptual and material possibilities
of contemporary drawing.

《The Learning
Machine》 exhibition
which was inspired by the educational implications of ‘art as experience’
created by Fluxus artists in the 1960s is intended to show ‘art’ as a field of
teaching and learning. These artists experimented in a new relationship between
‘an artist creating experiences’ and ‘the audience as a co-creator,’ pioneering
various artistic forms of expression such as happening, event, game art, mail
art, and so on. Their experiments dissolved the sharp distinction between an
artist and a viewer and brought about the concept of the ‘creative citizen’ who
has creativity and spontaneity.
Some of their artistic forms like Fluxus kit and event that connected
art to everyday life presented the educational model of learning from
experiences through direct experiences, conversations, cooperation, and
liberation of meaning. Joseph Beuys who said that his becoming a teacher was
his greatest work of art or John Cage who was a teacher of all Fluxus artists
developed methods for participation and applied them in education process. Nam
June Paik also agreed about the educational effect of art as ‘creative play’ in
his statement that: “What is more educational is most aesthetic and what is
most aesthetic is most educational.”

Interestingly, ‘art as experience’ by Fluxus artists has also much to do
with such notions as experiential education and integrated education that are
commonly used in educational fields of today. The recent changes in the
perception of ‘learning’ gave rise to the movement from the old teaching model
based on the unilateral transfer of knowledge to the new model of learning
community for learning from each other. Learning through conversation,
inquiring, group play and games serves as the most effective educational model
for the future generation who will live in the knowledge and information
society.
By introducing these Fluxus artists’ educational methodology, the
exhibition aims to reestablish the relationship of teaching and learning
through works of contemporary artists and show different types of learning such
as learning through direct performance and interdisciplinary cooperation. This
positive process of reorganizing knowledge and information will certainly pave
the route for the greatest leaning, as well as to prove to be the most
rewarding educational experience for ‘the audience as a creator.’