I visited Bae Yoon Hwan’s exhibition 《Deep Diver》 at Space K Seoul, held from August 14 to November 9, 2025, only near the end of its run.

I had previously visited both his Seoul and Incheon studios in 2023, when he was an artist-in-residence at Incheon Art Platform, to see works then in progress. After he relocated his studio to Jeju, I visited again in the spring of the following year to view newly completed works. This exhibition, however, included a considerable number of new pieces completed during 2025.

Among them, the large-scale “black paintings” were particularly striking, including the triptych Circus (2025), which was inspired by the work of Francis Bacon.


Installation view of 《Deep Diver》 © Space K

It was somewhat disappointing that works I had particularly admired when I saw them at Incheon Art Platform—such as the wood-panel piece Anyway, The Line Is Short (2023)—were absent from the exhibition. Nevertheless, I spent a long time in the gallery, returning to the paintings again and again.

The text that follows is not about this exhibition, but rather an essay originally published in the catalogue for the 2023 residency program at Incheon Art Platform. It examines the animations Bae Yoon Hwan had produced up to that point in relation to his painting practice.

“He says: Our home has been destroyed.
He creates: Our home is ruined beyond repair.”
—Bae Yoon Hwan, Record of Destruction (2019)

Since his university years, Bae Yoon Hwan has worked primarily as a painter. At the same time, beginning around 2013, he has consistently produced hand-made short animations whenever opportunities arose. In his own words, these works were initially closer to a form of “side activity,” yet through continual repetition they gradually became an “important sequence” within his artistic practice.

These animations were usually presented as supplementary video installations within gallery exhibitions centered on his paintings and therefore had little opportunity to become known beyond the art world.

A more comprehensive introduction of Bae’s animation works to film audiences came in 2021 through the Bucheon International Fantastic Film Festival, where eight of his animations were screened together in a theatrical program titled Fumble Studio. In the same year, his animation Record of Destruction (2019) was also screened at Indie-AniFest.

Yet the existence of these works does not necessarily make it appropriate to describe Bae Yoon Hwan as an animator—or even as an artist who works concurrently in animation. In fact, one hesitates to call them animations at all, despite the fact that they are created using charcoal, clay, dolls, and other materials commonly associated with animation techniques.

Why is this the case? Because when watching Bae’s animations, one finds very little trace of the most fundamental and universal impulse that characterizes animation in the conventional sense. That impulse is the desire for movement. It is the impulse embedded in the very etymology of the word animation: the desire to endow an inherently static object with life through technical means, to draw movement out of what does not move.

Bae’s animations, by contrast, direct our attention toward the images, forms, and gestures that emerge on the screen only to disappear almost immediately thereafter.

To regard this quality as a secondary effect resulting from technical, temporal, or economic limitations—for example, the inability to produce a sufficient number of drawings because of time or budget constraints, or the absence of computer-generated imagery as a supplementary tool—would be a serious misunderstanding.

A more accurate interpretation would be that, for Bae, the camera functions above all as a device for recording images, forms, and gestures that cannot endure for long. The successive chain of these recorded moments then incidentally becomes something resembling animation. In other words, animation in his practice is tied less to the impulse toward movement than to the impulse toward recording.

In this sense, Bae remains fundamentally a painter even when working with animation. For him, preserving images as records appears far more important than setting them into motion. Whereas drawings in conventional animation serve merely as components in the construction of an illusion of movement, in Bae Yoon Hwan’s animations they become the ultimate objects of record themselves.


Bae Yoon Hwan, Like A Snake, Like A Wild Dog, 2015, Animation, 5 min © Bae Yoon Hwan

Like A Snake, Like A Wild Dog (2015) demonstrates more clearly than perhaps any other work that movement in Bae Yoon Hwan’s animations is merely a secondary effect generated through the diligent passage from one image to another. What this work effectively presents is the wall of Bae’s former studio itself—or more precisely, the drawings attached to it—which no longer exists in that form.

The same can be said of works such as Paint it Black (2017) and Who Owns the Field? (2015), both of which were created through the repeated process of erasing portions of charcoal drawings on paper, slightly altering them, and drawing them again. In these works, erased images survive only as traces upon the surface.

A similar observation applies to Road to Studio B (2019) and Lobster Quadrille (2020), which employ clay animation techniques. Here as well, the succession of forms repeatedly transformed by the artist’s hands is more important than the movement generated through their sequential continuity.

One might therefore describe Bae as working more like a sculptor than a painter in such works—but certainly not as an animator in any conventional sense.

Put differently, when making animations, Bae often appears less as someone who animates than as someone who records; less as a creator than as a destroyer. It may even be more appropriate to describe him as a “decreator,” insofar as he devotes himself to a practice in which acts of destruction themselves become acts of creation.

He is someone who makes things destined to be destroyed and records them before they disappear, and his animations are nothing more—and nothing less—than successive chains of such recorded images. Drawings are erased and redrawn; sculptural forms that temporarily assume a particular shape are soon distorted or transformed into something else.

In this regard, it is significant that Record of Destruction (2019), which employs doll-like characters constructed through assemblage rather than easily erasable materials such as charcoal or clay, takes as its central motif a machine that shreds documents into pieces.

Even when his animations are not developed through the continual alteration and revision of images or objects he has made himself, the work nonetheless reveals destruction as a fundamental motif running throughout his practice.

His most recent video works, Chuckle Cracking Sea Ice (2023) and Sunday New Releases (2023), also make use of doll-like figures. Yet the relationship between the motif of destruction and the plight of polar bears facing the loss of their habitat—and perhaps even their sanity—due to global warming hardly requires further explanation.

The destructive impulse that runs so clearly through Bae Yoon Hwan’s video practice emerges as an obsession powerful enough to overshadow the stated subject matter, even in works that place the urgent contemporary issue of climate crisis at their center.

A series of paper sculptural works produced during his residency at Incheon Art Platform in 2023, though not presented in video form, perhaps reveal most starkly his character as a “decreator.” Constructed by cutting, tearing, and manipulating paper boxes—materials inherently vulnerable to damage—these fragile forms stand far removed from the sculptural ideal of inscribing permanence into space.

Instead, they are closer in spirit to the protagonist of Lobster Quadrille, whose body is made from a partially eaten apple and whose face is modeled in clay.

Bae has acknowledged that his frequent moves from one studio to another have significantly influenced his artistic practice. Rather than focusing solely on content or subject matter, he increasingly finds himself considering ease of handling, transportation, and ultimately the possibility of “disposal.”

His observation points directly to a dilemma of contemporary life: when it becomes impossible to maintain the belief that any given situation will endure for long, only two options seem to remain available to us. Yet what if there were a way to embrace both possibilities at once rather than choosing between them?

It may be that the modest animation file—created by recording a succession of images and sculptural forms destined for destruction and linking them together in sequence—appeared to Bae as the ideal solution. Significantly, it was only through the Bucheon International Fantastic Film Festival that his video works were eventually converted into DCP, the substantial digital cinema format used for theatrical screenings.

Yet we should not overlook the fact that, as a painter, Bae Yoon Hwan’s ultimate obsession lies above all in superposition. This obsession, too, originates in the instability of surfaces in the present moment. Rather than arranging surfaces destined to disappear or transform in a sequential chain, superposition seeks to place them all on top of one another at once.

The result approaches what the artist once described as “a painting in which all paintings are kneaded together into one” (Like A Snake, Like A Wild Dog). At times, it even seems as though Bae wishes the stories evoked by his quasi-fable-like works to reach us less as narrative content or thematic meaning than as the overlapping accumulation of countless sounds.

As he suggests in Self-Portrait (2017), “stories—or rather sounds—swarm like ants.” In painting, however, such superposition can only exist as an unattainable ideal. It remains an aspiration that can never be fully realized.

Perhaps this is why Bae is repeatedly drawn to juxtaposition, a kind of intermediate stage situated between the sequentiality of animation and the ideal of superposition in painting. This method places images side by side that are not entirely random but are connected only through faint associative links.

It can be traced from the fifty-meter-long scroll painting WAS IT A CAT I SAW? (2014), which was so large that even the artist himself could never view it in its entirety while making it, to the illustrations included in the publication Lobster Quadrille, where stories and sketches coexist on the same pages (particularly page 281), and further to grid-like works such as Anyway, The Line Is Short, composed of multiple carved wooden panels.

Standing before Anyway, The Line Is Short (2023), one finds oneself nodding almost involuntarily. Certain sections have been patched with paper in place of wooden panels, while corners throughout the work appear misaligned or disrupted.

Most strikingly, a paper basketball attached to the upper-right wall seems to lightly strike one of the panels, causing it to fall away. This small gesture reveals Bae Yoon Hwan’s destructive obsession in an unexpectedly gentle—or perhaps vulnerable—manner.


Bae Yoon Hwan, Anyway, The Line Is Short, 2023 © Bae Yoon Hwan
References