Drawing animation installation view © Park Gwangsoo

Drawings often appear free-spirited or cheerful. Even those who do not pursue art as a profession frequently produce meaningless scribbles. However, such doodles are easily discarded. Because we believe the world is constructed from solid truths, unstable drawings are readily abandoned. Drawing has long been understood as a preparatory stage for painting, that is, as a sketch. Yet today, drawing is increasingly chosen by artists due to its adaptability as a medium.

In Park Gwangsoo’s solo exhibition 《Black Wind, Bonfire and Drumbeat》 held at Shinhan Gallery Gwanghwamun, works based on drawing could be observed. His drawings can be understood as a strategy for perceiving and reorganizing the world. A total of 15 drawing-animations were screened in the exhibition space with ambiguous causal relationships. As the exhibition title suggests, the sound of drums filled the space. Why, then, did the artist transform black-and-white drawings into animations composed of assembled frames?
 
To better understand the work, it is useful to first explain one technique: rotoscoping. This method is used in most of the artist’s animations. In simple terms, rotoscoping is “a technique in which movements of a person are filmed with a camera and then redrawn frame by frame as animation.” The artist states, “The content of my drawings is conceived from fantasies about the underlying aspects of the physical world I experience daily.”

These underlying fantasies are interpreted differently in each exhibition. However, the strategy of transforming drawings into animation has been consistently maintained. The works are broadly divided into three types: [1. original drawings, 2. animations that zoom in, zoom out, or scan the drawings, 3. rotoscoping animations]. In this exhibition, the original drawings were not displayed separately.
 
Interestingly, many of the works previously exhibited at Park Gwangsoo’s solo exhibition 《Walking in the Dark》 at KunstDoc were reconstructed into animations and screened in this exhibition. Thus, the artist’s methodology of repeatedly drawing the same image to produce different works over time extends into the exhibition. While repetition may seem banal, the artist maintains freshness by encoding drawings into animation.

Typically, encoding refers to converting video for use across different devices or programs, but here the artist uses encoding to revisit drawings or rework them for the exhibition, setting “drumbeats” as a background. As a result, the animations derived from drawings exist as parallel yet distinct works.
 
The work Fire Man – March effectively demonstrates the strategy of encoding the world through rotoscoping. Footage of people walking to work, burning with passion, calories, or life, is transformed into animation. The artist’s imaginative vision—something not immediately visible in the original footage—emerges as flames piercing through the surface of the subject. Interestingly, the surrounding environment has been removed, making it difficult to recognize the scene as a commute.

This focus on isolating subjects is a prominent feature in other works as well. In Weather and Hand, only the “hand” of a weather announcer is extracted using rotoscoping. The gestures resemble sign language and were selected from a broadcast on the date of the artist’s mother’s death anniversary. The unpredictability of “death” and the apparent predictability of “weather” do not perfectly align. The artist connects these unrelated elements through rotoscoping.
 
The artist also incorporates 3D and game imagery into his work. Rolling Stone and Black Bird are based on 3D tool tutorial videos, while Falling Man derives from a character in the game GTA. Rolling Stone reconstructs a tutorial explaining how a “sphere” becomes a “stone” in a 3D tool. The rolling motion of the stone in the animation reveals that it is being constructed in virtual space.

3D is not a true three-dimensional reality, but an illusion projected onto a two-dimensional plane. Human fascination with the virtual becomes more apparent as these 3D objects are transformed into animation. The artist’s process thus moves from one form of virtuality (3D) to another (flat animation). Yet this reconfiguration is effective in demonstrating the indistinguishability between reality and virtuality.

Black Bird also originates from a 3D tool tutorial. It features a simple action of a black bird exiting the frame. Inserted repeatedly between other animations, it suggests that drawing, animation, and projection are ultimately all images. Coin in the Air appears to mediate the exhibition space while maintaining the artist’s signature.

It originates from coins displayed in the Financial History Museum next to Shinhan Gallery Gwanghwamun. Like the endlessly spinning top in Inception, the coin repeatedly falls and rises. The work simply demonstrates that physically impossible phenomena can be realized within the artist’s hand-drawn world.
 
The animations in the exhibition follow the sequence [base image → drawing → animation]. Through this encoding process, black-and-white images composed of lines and dots appear rough, unstable, and writhing rather than smooth. The disjunction between frames paradoxically gives vitality to the work. As frames intersect continuously, the original image’s boundaries and meanings become either obscured or clarified.

The artist’s work is fundamentally based on labor-intensive drawing, further intensified through its transformation into animation frames. Yet the process is clearly one of transformation—of encoding and reconfiguring existing material. The artist describes his drawing-animations as proposing and guiding a new reality. Indeed, the encoding strategy appears to successfully reconstruct real images into virtual fantasies.

Park Gwangsoo’s drawing-animations express the relationship between virtuality and reality through the embodied movement of the hand. Images and footage captured through personal perception are cut and reshaped by the artist’s “knife,” revealing fantasy. However, this fantasy will in turn transform into countless different fantasies for each viewer.


1. Encoding originally means “codification” or “encryption,” and is also commonly used to describe the conversion of video formats. Here, the term is used to describe the artist’s strategy of transforming drawings into animation or video into drawing.
2. Man Disappeared in the Forest is particularly notable, as it zooms in on or scans a drawing, suggesting a gesture of revisiting the work itself.
3. The “knife” that cuts space, first appearing in the artist’s 2011 solo exhibition 《2001: A SPACE COLONY》, continues in later works as a tool that creates gaps in space and opens up a world mediated through the artist’s personal, almost ritualistic vision.

References