Rho’s work
spans web art, video, installation, and text, with each format reflecting the
conditions of its platform and technical environment. His representative
project ‘Vimalaki.net’ (2001–) functions as an online cinema, pioneering the
format of web-based film. Key features such as HTML-driven sequences,
hyperlinked navigation, disjunctive montage, and spatial-temporal
deconstruction contributed to establishing a new format of
"web-film."
In God
For Saken (2009), viewers interact with brightly colored geometrical
interface elements to select and view videos, proposing an "active
cinematic experience" where content and interface function on the same
level. This disrupts the linear temporality and reception structure
traditionally associated with cinema, drawing attention to the integration of
media technology and user experience.
In Skins
of S_Kr (2004), Rho prints and installs digital images gathered from
the web as "generic display images," aiming to expand his practice
into offline space. This is not a recovery of image materiality but a strategic
reconfiguration of spatiality and form. The printed images adopt a hybrid
structure distinct from traditional painting, photography, or video
installation, transforming the exhibition space into a network.
In later
works such as Universal Movie 2019 (2019), he further
expands the scope of media to include objects, video, and the viewer's
smartphone, incorporating audience movement and recording behavior as part of
the work. These works evolve into immersive installations where image, media,
space, and human perception interact, no longer offering images to be passively
viewed but providing simultaneous experiences of moving through and recording
within images.